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2. Apr. Für Smartphones und Tablets gibt es wunderschöne Spiele, die mit Stil und Musik begeistern. Wir haben 30 Apps für iOS und Android. Lade Forge of Empires und genieße die App auf deinem iPhone, iPad und iPod touch. Empires bringen wir das preisgekrönte Strategiespiel aufs iPad und iPhone. Es erhielt die Auszeichnung als Bestes Browsergame von der Jury. Top-Charts iPhone Strategiespiele: 1. Sims 3; 2. The Sex Game; 3. Plague Inc.; 4. Anno - Königreich; 5. Civ Revolution; 6. Anomaly 2; 7. Sims Freispiel; 8.

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Top 10 Best iPhone Games 2018 Overall, the Battle for Polytopia is simply a great way to get your strategy gaming fix on mobile. Dazu kommen dutzende Fahrzeuge, viele Landschaften und ständige Wetterwechsel. And all the while, you have no way of tonybet nederland if what you seek is truly the way home. Blackbox One of the great things about smartphones is their tactile touchscreens. On the surface, pro und contra adventure Oxenfree looks laden with horror cliches -- a group of teens, an abandoned location, spooky ghosts speaking over a radio. Novoline slot you hit a fish, your line starts to rise, so it benefits you to beste strategiespiele iphone really good at dodging; and naturally, the lower you get, the more Beste Spielothek in Dielstein finden the fish become, as well as a lot thicker in the water. Erzählen Sie doch in den Kommentaren davon. Casino koh samui free game is fun on its own, but you can also use in-app purchases to buy new skins, and it even has a Battle Pass a la Fortnite you can buy to earn cosmetic items as you play. Before was bedeutet casual download Pumped BMX 3 link belowit's important to note that in Pumped BMX 1 and 2the tracks are evonik casino lülsdorf bit more forgiving, so if you want to ease into these games, maybe try one of Play Blackjack at 35,000ft!!!! | Casino.com earlier ones first. The gameplay itself is excellent as you plow through story missions, unlock puzzles, and blast your way through enemies in order to achieve greater and greater fame. And they're gorgeously tactile, casinГІ berlino designed down to the finest detail. You have to gather resources, build a base and gradually craft your way to getting off-world.

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Das macht das eigentlich sehr liebevoll gestaltete Spiel entweder zur Geduldsprobe oder zum teuren Vergnügen. Der Bildschirm ist wie ein Comic mit vier Einzelbildern aufgeteilt. Das Spiel ist nichts für Grobmotoriker, denn der Hammer muss präzise platziert werden. Nur wer zahlt, siegt - so funktionieren viele vermeintliche Gratisspiele. Pro Jahr die besten Spiele die besten Spiele die besten Spiele die besten Spiele die besten Spiele und ältere. Journey" ist ein forderndes Kartenspiel mit charmantem Zeichenstil und schwarzem Humor.

But as you go about your daily routines, you slowly realize that with the right tools, a good plan and an opportunity, you can break out.

The Escapists uses old-school graphics, but it doesn't take away from the game's complexity as you try to piece together the best way to escape from several different prisons.

You'll acquire tools by stealing utensils from the mess hall, paying prisoners who know how to get stuff from the outside and doing jobs to raise money to pay for it all.

On its face, it looks simplistic, but The Escapists is a fun and challenging time-waster that's great for anyone who likes solving puzzles.

We don't think we've ever seen a real-time strategy game as pared down as rymdkapsel. It's as much about battles as it is about building and exploration, and every aspect of the game is as minimalist as it gets.

In deep space, you have to build a base using tetromino-shaped tiles, laying them down in a tight configuration to make sure you maximise resources.

Meanwhile, you have to explore and mine the surrounding monoliths, while defending against enemy attack. There's only one type of unit to build, for example, and three resource types.

Instead of complexity in that regard, you have to focus on planning out the best possible base to get everything done as efficiently and minimally as possible.

It's an absolutely perfect RTS design for the mobile format. This one is quite a bit more involved than some of the other games here, but it's a great survival game that challenges you to start with nothing, then slowly uncover the secrets of a land inhabited by dinosaurs.

You'll learn how to build a fire for warmth, how to hunt for food, and eventually craft weapons and clothing to increase your chances of survival.

A deep, tiered crafting system lets you work your way up to better clothing and weapons, and you can build more advanced structures to try to stay alive amidst dangers from the elements, dinosaurs and more.

Duet seems to be based on death, where you crash and burn and have to start the level all over again. But if you look for the thematic clues, the game is crawling with it: It requires your spatial cognition to navigate the levels and avoid hitting the obstacles with your paired red and blue dots, which can only turn on a wheel at the bottom of the screen.

It's this that fills it, in spite of its difficulty, with immensely satisfying "eureka" moments. And it has a kick-ass soundtrack. The Binding of Isaac: Rebirth won't be for everyone.

You play a naked heavily stylised child, crawling deeper into the Earth's underbelly, slaying the monsters you find there using your tears as bullets in a grotesque bloodbath after the character's mother tried to kill him at the behest of God it's all very Old Testament.

If this does sound like it's up your alley, you're going to find a game of which you'll possibly never tire: This is one of the creepiest games on a mobile platform.

It seems the animatronic robots that entertain the children during the day -- Freddy Fazbear, Bonnie the Bunny, Chica the Chicken, and Foxy the Pirate Fox -- become active at night.

From your base inside the security room, you can monitor them via staticky camera feeds, closing the doors when they draw near -- but you have limited power that you need to conserve, and the longer you work there, the more restless the animals become.

Packaged up inside some terrifying gameplay is a mystery: What happened to the bodies of the murdered children? And why do the animatronics walk by themselves?

There are now five games in the Five Nights at Freddy's series, and you can find them all on Scott Cawthon's iTunes page. You use the pump button to speed up, the left joystick to choose a trick as you get air, then hit the spin button, tilt your iPhone or both to pull off insane tricks.

Be warned, if it's not clear already, the controls can be very complex, but after some practice, landing that big air trick is definitely satisfying.

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This side-scrolling platformer is unlike any other. You move through the levels by "pruning" cells from a blob of fungus, which causes new cells to grow elsewhere on the blob.

By constantly pruning and reshaping the fungus, you learn to control it into new shapes that can be moved around to solve puzzles on the levels, collect other organisms and reach the end.

It's a remarkably clever take on the platformer that requires some very creative thinking. Crypt of the Necrodancer is a dungeon crawler like no other.

It's basically a procedural death labyrinth, but the gameplay is based on rhythm -- you have to move in time with the beat using your choice of control system taps or swipes , learning the monsters' rhythms to take them out without taking damage yourself.

It's an odd mash-up, but a brilliantly inspired one. Words can't possibly do Framed justice: The entire game takes place without words; it's laid out as a completely wordless noir comic, with our protagonists avoiding being spotted by law while double-crossing each other.

Gameplay is not action-based, but context-based: Although it may sound good, that's nothing compared to how magnificent it is to experience.

And yes, a pair of headphones for the soundtrack is an absolute must. A sequel, Framed 2 , was released for iOS in As landlord over a block of apartments in a totalitarian state, you oversee the tenants -- quite literally your job is to spy on them for the government.

You can choose to play by the government's rules or covertly help the people under your care, but at great risk.

Every action has consequences, with high stakes and multiple endings to unlock. Slayaway Camp is, at its core, a Sokoban -style puzzler, but it's what's wrapped around that core gameplay that makes it brilliant.

You play the villain in a series of slasher movies, and you need to hit and slay! The graphics are voxel-based, which keeps the gore-fest entertainingly cartoony, and every detail has been lovingly thought about -- from the "rewind" option when you fall to the scattered bones you leave in your wake.

Some levels have limits or special features such as fires to help you dispatch your victims and provide hazards that you need to avoid yourself , and you can even earn coins to unlock special kills.

For such a bloodthirsty premise, it's an utter joy. Lifeline is a text adventure, but one with a serious difference and much higher stakes than you might be used to.

You're not the protagonist of the story Taylor is the sole survivor of the crash of the Varia, on a barren moon somewhere in the vicinity of Tau Ceti.

Reaching out on comms, Taylor is able to find a single person, a single lifeline: As Taylor sets about exploring the inhospitable environment, you'll help make decisions on what to do next.

The troubling part is that none of the decisions are good ones and one wrong move could land Taylor in serious trouble. The mechanics are what set Lifeline apart.

It plays out in real-time, notifying you via your phone's alerts, through which you can also respond to and interact with Taylor, making this the first mobile game that I know of that can be played via the lock screen.

It's also compatible with the Apple Watch, where you can receive notifications when Taylor is ready to talk. And it's surprisingly heart-wrenching as you start to develop a connection with Taylor, knowing that hope for survival is, at best, slim.

If you manage not to kill Taylor, the adventure continues in Lifeline: Silent Night and Lifeline: This turn-based strategy game shares some similarities with Civilization, but simplifies the concept into a great iPhone game.

Pick from several different races with different strengths and weaknesses and then slowly take over the world as you upgrade your technologies, unlock new units, and bring your opponents to their knees.

The game comes with a few races to choose from, but you can get more through in-app purchases. Don't worry to much about learning curve because the game helps you learn the ropes as you play, but you'll soon figure out the best way to capture territory and go for the highest scores.

You can play alone against the AI or against your friends. One of the best things about the game is you can play a single player game in under 30 minutes.

Overall, the Battle for Polytopia is simply a great way to get your strategy gaming fix on mobile. Dungeon Rushers is a really solid top-down RPG experience.

You explore dungeons, square by square like a board game, encountering foes and defeating them with turn-based combat. There are 10 characters most of them need to be unlocked , and your party can contain up to five, each with their own skill trees, and a crafting system means that you can experiment with making equipment -- and later in the game, you can make your own maps and play PvP.

It's a strong combination of elements that works beautifully. I was a big fan of the original Hero Academy when it came out a few years ago because you could choose between uniquely different armies and go to battle with your friends in asynchronous turn-based combat.

Hero Academy 2 improves upon the original with more polished animations and graphics, new challenges that keep gameplay interesting and new "decks" you can earn or buy to try out different armies.

I've only just started to explore the game, but it's already tons of fun, just like the original. Crashlands is kind of like Don't Starve for people who got frustrated by the unforgiving survival elements.

You're a space truck driver, crash landed on an alien planet. You have to gather resources, build a base and gradually craft your way to getting off-world.

It's not all aimless, though. You'll find yourself, as you progress through the game, fulfilling quests, which marks it further apart from Don't Starve, in which gameplay is more or less sandbox, with the aim being to stay alive as long as possible.

With no such constraints you can die in Crashlands, but you respawn without losing anything , the game becomes a very different prospect, less fraught with careful conservation of resources, and more guided and combative.

It is, however, massively fun. Solitairica is what you get if you mix Solitaire with a turn-based roguelike. The gameplay is a little bit like Solitaire in that you have to create sequences of cards until there are none left, but you have to take down an opponent in the meantime by trying to evade attacks, and deploying powers that you power up by collecting card, which upgrade as you play.

These disappear if you die, but you can unlock new decks and deck-based power-ups that give you a stronger advantage against your foes, each of which have different abilities.

It's really well thought out, beautiful to look at and fun to play. Xenowerk is a top-down, dual-stick shooter that has you blowing away mutants in the aftermath of a science experiment gone horribly wrong.

You'll need to go deeper and deeper into multiple levels of an underground science facility as you shoot your way to objectives, grab new weapons and make your way to the exit.

You also have a number of extra skills that do things like freeze your enemies to slow them down and heal yourself when the heat gets too much.

The eerie soundtrack and dark levels -- with only your flashlight to guide you -- make this game scarier than most, but the lighting effects and near constant action make it perfect for action gaming fans.

Ridiculous Fishing is about as far from standing by a virtual pond waiting for the controller to rumble as we can imagine. There are three parts to the gameplay.

In the first part, you have to lower your line, tilting the device to dodge fish. When you hit a fish, your line starts to rise, so it benefits you to get really good at dodging; and naturally, the lower you get, the more valuable the fish become, as well as a lot thicker in the water.

Then you have to catch as many fish as possible on your way back up, tilting the device this time to hit them.

And once your fish have hit the surface, they are flung high into the air, at which point you have to shoot them to haul them in, earning a pretty penny into the bargain to purchase line and gun upgrades.

The team has managed to nail the wacky premise that works just because it is so wacky, gameplay that never gets stale or feels hideously difficult, with constant feelings of achievement and gratification.

One of the great things about smartphones is their tactile touchscreens. But with Blackbox, you don't touch the screen at all. Instead, it uses every other sensor the phone is equipped with: To solve the puzzles and trip the light switches, you need to first figure out what you need to actually do, whether it be travel, shout at your phone or tip it upside down.

It's utterly diabolical and utterly brilliant. Jungle Run and Rayman: Fiesta Run are both an eye-popping explosion of gorgeous colours -- and a really fun to play arcade titles in their own right.

Rayman runs automatically, and you control what he does by tapping or holding the screen using one-touch controls.

The objective in each level is to collect Lums -- not as simple a prospect as it sounds -- in order to unlock new levels, new characters, and artwork, so there's actually incentive to collect a perfect score.

It's a perfectly balanced homage in which you play Miles, a boy who crash-lands on an island of monsters, then tries to collect the pieces of his shattered vehicle and fruit.

Gameplay is pared down to two buttons, jump and attack, and it's just about as perfect a game of its ilk as you'll find. Sproggiwood oozes charm, and not just because of the adorable oozy jelly-monsters.

It's a dungeon-crawler in which you, a farmer, have been spirited from your peaceful agrarian existence to the land of the Sproggi, which needs you to solve its problems.

That overarching narrative allows you to stitch together a series of quests, in turn-based dungeons, where brain means just as much as brawn, and where you can grow more powerful by collecting loot.

The combination of adorable art, fun dialogue, bite-sized dungeons and a clear sense of progression makes Sproggiwood pretty danged difficult to put down.

The tower defense market on mobile, one could argue, is fairly glutted. But if you have just one TD game or game series on your device, it's really hard to look past the three games Kingdom Rush series.

They're a few years old now, but they're still about as good as the genre gets. The first game, just called Kingdom Rush, is free, so you can test the waters before diving all the way in.

If you like the style of tower defense the Kingdom Rush series does so well, you'll definitely like Iron Marines. This game is a newer effort from the same people, Ironhide Game Studio, and takes much of the same great action into the future.

Instead of knights and archers, you'll be playing with futuristic soldiers and snipers. Fight aliens and mechas as you strategize the best way to beat the level at hand.

But what's cool about this version, is there is even more focus on special characters -- individual heroes with unique abilities you can bring along for the fight with your other units.

If you've always wished you could play Starcraft on your iPhone or iPad, Iron Marines is your best bet. Limbo is another of those games that sparked the imagination so much that imitators proliferated like baby rabbits.

It's the side-scrolling puzzle adventures of a nameless boy looking for his lost sister, which in itself isn't particularly original. But the game is stylish in a eerie, monochromatic, minimalist way reminiscent of old films and creepy children's books.

It's this style that has made one of the games one of the most beloved indie titles released in recent years.

The spiritual sequel, Inside is available on the Xbox One. In the first half of , a free flash game on the web turned into a viral craze.

It was called , and here's the thing: The premise of Threes! Your base units are ones and twos, which you can push together to create a three. From there, you have to place matching numbers next to each other, then push them together to create a single, doubled number.

The idea is to get the number higher and higher, until you hit the highest number achievable in the game -- -- on a 4-by-4 grid.

It seems simple, but the gameplay has been very carefully balanced to provide a challenge and progression, capturing that elusive " Splitter Critters is one adorable and clever puzzler.

You have to guide the little critters to their flying saucer by drawing lines to split the screen and move the pieces so that the critters can get to different levels.

It's a simple enough concept once you get going, but as you progress, the game keeps throwing challenging spanners into the works, such as new obstacles and enemies that want to gobble up your critters.

On the surface, graphic adventure Oxenfree looks laden with horror cliches -- a group of teens, an abandoned location, spooky ghosts speaking over a radio.

It manages to transcend these tropes, though, with some brilliant writing -- believable, relatable characters, excellent dialogue, wonderful art and sound design, and a deeply weird and compelling story.

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